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Booth Main Exhibition
Rodain Joubert, Stefan Van Der Vegte, Jonathan Hau-Joon

A game about the cost of violence. In "Desperation", players are encouraged to view violence as ugly, threatening and a last resort -- from beginning to end. The game attempts to step away from the common gaming trope of glorifying violence by portraying it in a far more negative light. The game's ruleset is deep enough to engage players, but strives to fit into the overall aesthetic for a tense and immersive roleplaying experience.
Wednesday, September 9


A MAZE. Main Exhibition Roof
Thursday, September 10


Friday, September 11


Saturday, September 12